Multi-AR Examples package provides an easy way to deal with the specifics of different AR platforms, and separate it from the development of the AR scenes. Currently the Multi-AR Examples-package supports iOS AR-Kit, Android AR-Core and Windows Mixed Reality. Support for more AR platforms will come later.
There are more than ten demo-scenes in the package. The anchoring demos show how to anchor and control virtual objects in the AR scenes, collider demo – how to utilize the AR surface collisions, portal demo – how to show virtual portals in the world, visualizer demos – how to save and restore AR environments.
You can find short descriptions of all demo-scenes in the online documentation. The Multi-AR package works with all versions of Unity editor – Personal, Plus and Pro.
How to Run the Demo Scenes:
1. Download and import the Multi-AR package into new Unity project.
2. You don’t need to import any external AR platform-specific package.
3. Open a demo-scene from the MultiAR/DemoScenes-folder.
4. Build and run the scene on the target platform – iOS, Android or UWP.
5. Look at the settings of the MultiARManager-component in the scene. Try to change some of them and then re-run the scene on the target AR platform, to see the effect.
The setup instructions for AR-Kit, AR-Core and Windows-MR may be found in the Readme-MultiAR-Examples.pdf-file in the package.
* If you get compilation errors, make sure you use Unity v2017.2.0 or later.
* If you target AR-Core Preview2, make sure you use Unity v2017.3.0 or later.
* Make sure your device supports the respective AR-platform, and the Unity editor supports builds for the respective platform.
* Check once again, if you followed all setup steps for the respective target platform.
* The Multi-AR online documentation is available here.
* For more information look at the Readme-MultiAR-Examples.pdf-file, located in the MultiAR/_Readme-folder of the package.
* The official release of the Multi-AR package is available at the Unity Asset Store.
What’s new in version 2.1:
1. Updated AR-Core interface to support AR-Core Preview2.
2. Updated AR-Core Unity plugin to AR-Core Preview2 Unity plugin.
3. Updated AR-Kit Unity plugin to v2018-01-17.
4. Updated AR-Kit interface to use mouse instead of touch for the input actions in editor mode.
5. Updated AR-Core interface to use mouse instead of touch for the input actions in editor mode.
Video worth more than 1000 words:
Here is a video, courtesy of Satwant Singh, created for the ‘Multi-AR Examples’ package: