Azure Kinect Tips & Tricks

Well, I think it’s time to share some tips, tricks and examples regarding the K4A-asset, as well. This package, although similar to the K2-asset, has some features that significantly differ from the previous one. It supports multiple sensors in one scene and different types of depth sensors, as well. The configuration and detection of the…

Azure Kinect Examples for Unity

Azure Kinect Examples for Unity, v1.18.2 is a set of Azure Kinect (aka ‘Kinect for Azure’, K4A) examples that use several major scripts, grouped in one folder. The package contains over thirty five demo scenes. Apart of the Azure Kinect sensor (aka K4A), the K4A-package supports the “classic” Kinect-v2 (aka Kinect for Xbox One) sensor,…

Multi-AR Tips and Tricks

Here are some tips and tricks regarding the ‘Multi-AR Examples’-asset. By publishing them here, it will be easier for me, to keep the AR-related knowledge base in one place. There are many tricky things to keep in mind in this area. And many more will come soon, because AR is a hot topic, and will…

Multi-AR Examples for AR-Core, AR-Kit and HoloLens

Multi-AR Examples provides an easy way to deal with the specifics of several AR platforms, and separate the platform-specific details from the scene development. Currently the Multi-AR Examples-package supports AR-Kit on iOS, AR-Core on Android, as well as HoloLens & Windows Mixed Reality on UWP. Support for more AR platforms may be added later. There…

Kinect-v2 VR Examples

Kinect-v2 VR Examples is a set of Kinect-v2 (also known as ‘Kinect for Xbox One’) virtual reality examples. To run it, you need to download the ready-made build of KinectDataServer from the download section below. Alternatively, you can run or build the KinectDataServer scene by yourself, if you have the ‘Kinect v2 Examples’-package. This package…

Cloud User Manager

Cloud User Manager is premium extension of the ‘Cloud Face Detection‘-package. It demonstrates simple to use face & emotion-detection, as well as user-management based on cloud face detection. You can reuse all components and scripts in your Unity projects. Apart from the face detection and user recognition, you can also find additional information about the users, like…

Cloud Face Detection

Cloud Face Detection contains two simple to follow and reuse face-detection demos. You may apply its components and functionality in your own Unity projects. Apart from the detection of user faces, you can also find additional information about the users, like their gender or age. This way you may tweak the game at run-time accordingly,…

Kinect MoCap Animator

Kinect MoCap Animator is a simple motion capturing tool that captures user motion from a body recording and saves it into a fbx animation clip. The recorded animation may be retargeted later to other humanoid models in your Unity projects, or edited with external tools like Autodesk’s ‘Maya’ or ‘3ds Max’. Please note, the MoCap…

Made with Kinect and Unity

Here I’m posting videos, sent to me by the most creative users of K2 asset. They are better examples of what may possible to do with the great Kinect sensor, than many pages of long, boring descriptions. I’m going to update the videos on this page from time to time, with more cool new samples. To prevent…

Kinect v2 Tips, Tricks and Examples

After answering so many different questions about how to use various parts and components of the “Kinect v2 with MS-SDK”-package, I think it would be easier, if I share some general tips, tricks and examples. I’m going to add more tips and tricks to this article in time. Feel free to drop by, from time…