Azure Kinect Tips & Tricks

Well, I think it’s time to share some tips, tricks and examples regarding the K4A-asset, as well. This package, although similar to the K2-asset, has some features that significantly differ from the previous one. It supports multiple sensors in one scene and different types of depth sensors, as well. The configuration and detection of the…

Azure Kinect Examples for Unity

Azure Kinect Examples for Unity, v1.6 (also available at the Unity Asset store) is a set of Azure Kinect (aka ‘Kinect for Azure’, K4A) examples that use several major scripts, grouped in one folder. The package currently contains over twenty demo scenes. Apart of the Azure Kinect sensor (aka K4A), the K4A-package supports the “classic”…

Multi-AR Examples for AR-Core, AR-Kit and HoloLens

Multi-AR Examples provides an easy way to deal with the specifics of several AR platforms, and separate the platform-specific details from the scene development. Currently the Multi-AR Examples-package supports AR-Kit on iOS, AR-Core on Android, as well as HoloLens & Windows Mixed Reality on UWP. Support for more AR platforms may be added later. There…

Kinect v2 Tips, Tricks and Examples

After answering so many different questions about how to use various parts and components of the “Kinect v2 with MS-SDK”-package, I think it would be easier, if I share some general tips, tricks and examples. I’m going to add more tips and tricks to this article in time. Feel free to drop by, from time…

Kinect v2 Examples with MS-SDK and Nuitrack SDK

Kinect v2 Examples with MS-SDK and Nuitrack SDK is a set of Kinect-v2 (aka ‘Kinect for Xbox One’) examples that use several major scripts, grouped in one folder. The package contains over thirty demo scenes. Please look at my new Azure Kinect Examples for Unity asset, as well. It works with the brand new Azure Kinect…

Kinect v2 – What’s New

Kinect v2 for Windows’s SDK is still in development. It is the same sensor as used by Xbox One and it is worth looking at its specifications and interesting features. Look below for the specifications and features. But despite its impressive list of features, it is worth mentioning some issues in the development and usability…

KinectExtras with MsSDK

KinectExtras with MsSDK is an extension of the Kinect with MS-SDK package. It provides additional examples and demos, based on Kinect SDK that are not directly related to transferring human motion onto digital characters. The package consists of Kinect Interaction demo presenting hand cursor control as well as hand grips and releases, Speech recognition example, Face-tracking example…

Kinect with MS-SDK

Kinect with MS-SDK is a set of Kinect v1 examples that uses several major scripts, grouped in one folder. It demonstrates how to use Kinect-controlled avatars, Kinect-detected gestures or other Kinect-related stuff in your own Unity projects. This asset uses the Kinect SDK/Runtime provided by Microsoft. For more Kinect v1-related examples, utilizing Kinect Interaction, Kinect Speech…

The Method of Shevchenko for Cancer Treatment

Here Is The Method: In a jar pour 30-40 ml of UNREFINED sunflower oil (other oils and fats are not allowed) and 30-40 ml of vodka. Prerequisite is its 40% strength. To check this, a set on fire a piece of fleece moistened with vodka. 40% vodka should be lit. If not lit, the product…