Azure Kinect Examples for Unity

Azure Kinect Examples for Unity, v1.1 is a set of Azure Kinect (aka ‘Kinect for Azure’, K4A) examples that use several major scripts, grouped in one folder. The package currently contains about ten demo scenes. Apart of Azure Kinect, the K4A-package supports the “classic” Kinect-v2 (aka Kinect for Xbox One) sensor, as well as Intel…

Multi-AR Examples for AR-Core, AR-Kit and HoloLens

Multi-AR Examples provides an easy way to deal with the specifics of several AR platforms, and separate the platform-specific details from the scene development. Currently the Multi-AR Examples-package supports AR-Kit on iOS, AR-Core on Android, as well as HoloLens & Windows Mixed Reality on UWP. Support for more AR platforms may be added later. There…

Kinect Mocap Animator

Kinect Mocap Animator is a simple motion capturing tool that records user motions into fbx animation clips, when run in Unity editor. It provides optional hand and finger tracking, if a LeapMotion sensor is also available. The tool records animations that may be retargeted later on other humanoid models in your own Unity projects. Apart…

Kinect v2 Tips, Tricks and Examples

After answering so many different questions about how to use various parts and components of the “Kinect v2 with MS-SDK”-package, I think it would be easier, if I share some general tips, tricks and examples. I’m going to add more tips and tricks to this article in time. Feel free to drop by, from time…

Kinect v2 Examples with MS-SDK and Nuitrack SDK

Kinect v2 Examples with MS-SDK and Nuitrack SDK is a set of Kinect-v2 (aka ‘Kinect for Xbox One’) examples that use several major scripts, grouped in one folder. The package contains over thirty demo scenes. Please look at my new Azure Kinect Examples for Unity asset, as well. It works with the brand new Azure Kinect…

Kinect v2 – What’s New

Kinect v2 for Windows’s SDK is still in development. It is the same sensor as used by Xbox One and it is worth looking at its specifications and interesting features. Look below for the specifications and features. But despite its impressive list of features, it is worth mentioning some issues in the development and usability…

KinectExtras with MsSDK

KinectExtras with MsSDK is an extension of the Kinect with MS-SDK package. It provides additional examples and demos, based on Kinect SDK that are not directly related to transferring human motion onto digital characters. The package consists of Kinect Interaction demo presenting hand cursor control as well as hand grips and releases, Speech recognition example, Face-tracking example…

Kinect with MS-SDK

Kinect with MS-SDK is a set of Kinect v1 examples that uses several major scripts, grouped in one folder. It demonstrates how to use Kinect-controlled avatars, Kinect-detected gestures or other Kinect-related stuff in your own Unity projects. This asset uses the Kinect SDK/Runtime provided by Microsoft. For more Kinect v1-related examples, utilizing Kinect Interaction, Kinect Speech…

The Method of Shevchenko for Cancer Treatment

Here Is The Method: In a jar pour 30-40 ml of UNREFINED sunflower oil (other oils and fats are not allowed) and 30-40 ml of vodka. Prerequisite is its 40% strength. To check this, a set on fire a piece of fleece moistened with vodka. 40% vodka should be lit. If not lit, the product…