Multi-AR Tips and Tricks

Here are some tips and tricks regarding the ‘Multi-AR Examples’-asset. By publishing them here, it will be easier for me, to keep the AR-related knowledge base in one place. There are many tricky things to keep in mind in this area. And many more will come soon, because AR is a hot topic, and will…

Multi-AR Examples

Multi-AR Examples package provides an easy way to deal with the specifics of many AR platforms, and separate it from the AR-scene development. Currently the Multi-AR Examples-package supports AR-Kit on iOS, AR-Core on Android, HoloLens & Windows Mixed Reality on UWP, and Meta-2 AR on Windows Standalone. Support for more AR platforms may be added…

Kinect Mocap Animator

Kinect Mocap Animator is a simple motion capturing tool that records user motions into fbx animation clips, when run in Unity editor. It provides optional hand and finger tracking, if a LeapMotion sensor is also available. The tool records animations that may be retargeted later on other humanoid models in your own Unity projects. Apart…

Kinect v2 Tips, Tricks and Examples

After answering so many different questions about how to use various parts and components of the “Kinect v2 with MS-SDK”-package, I think it would be easier, if I share some general tips, tricks and examples. I’m going to add more tips and tricks to this article in time. Feel free to drop by, from time…

Kinect v2 Examples with MS-SDK and Nuitrack SDK

Kinect v2 Examples with MS-SDK and Nuitrack SDK is a set of Kinect-v2 (aka ‘Kinect for Xbox One’) examples that use several major scripts, grouped in one folder. The package contains over thirty demo scenes. Apart of the Kinect-v2 and v1 sensors, the K2-package supports Intel’s RealSense D400-series, as well as Orbbec Astra & Astra-Pro sensors…

Kinect v2 – What’s New

Kinect v2 for Windows’s SDK is still in development. It is the same sensor as used by Xbox One and it is worth looking at its specifications and interesting features. Look below for the specifications and features. But despite its impressive list of features, it is worth mentioning some issues in the development and usability…

KinectExtras with MsSDK

KinectExtras with MsSDK is an extension of the Kinect with MS-SDK package. It provides additional examples and demos, based on Kinect SDK that are not directly related to transferring human motion onto digital characters. The package consists of Kinect Interaction demo presenting hand cursor control as well as hand grips and releases, Speech recognition example, Face-tracking example…